Every match, organized.
Each game is saved as its own session — date, champion, duration, result. Find the one you want, jump straight to the moment.
Clutch records every League match in the background without touching your frame rate. Finish the game, open the clip, export. That's it.
Each game is saved as its own session — date, champion, duration, result. Find the one you want, jump straight to the moment.
Mark plays during the match or scrub the timeline after. Clips live inside the session they came from — no folder hunting.
Frame-accurate trim, fast export, dropped into a folder you pick. No upload, no sign-in, no waiting in a queue.
Clutch detects the game and starts recording in the background. Nothing to click, no overlay to dismiss.
Open the session, scrub the timeline, mark in and out. Frame-accurate, even on a long recording.
One button, one file. Saved to your machine, ready to share wherever you share things.
Most game recorders are bloated. They run a whole web browser in the background, yes, like Chrome, just to draw their own menu. That weight sits on top of your game.
Clutch is the opposite. It's small and focused. It grabs what's on your screen and saves the file. Your game runs at full speed.
| In-game overlay | Always running | Cloud uploads | |
|---|---|---|---|
| Most recorders | ✓ | ✓ | ✓ |
| Clutch | — | — | — |
Cloud sync is on the roadmap as an opt-in — never the default.
No. Your game runs at full speed.
Most game recorders are bloated. They run a whole web browser in the background just to draw their menu, and that weight sits on top of your game. Clutch doesn't work that way. It grabs what's on your screen and saves it. Nothing extra.
Outplayed and Medal are big web apps in a desktop wrapper. They run an in-game overlay, require an account, and sync your clips to their servers so they can show you in a feed.
Clutch is a small native app. No overlay. No account. No upload. A personal tool, not a feed you live inside.
On your machine, in a folder you pick. Cloud sync is on the roadmap as an opt-in.
A few gigabytes for a 30-minute match at 1080p60. You can dial quality up or down in Settings, and old sessions auto-cleanup once you tell us how much disk to use.
League of Legends only for now. The session detection and match organization are built around it. More games are on the roadmap; the recorder itself works on anything that's on your screen.
Yes. If that ever changes, we'll say it straight. No ads buried in a menu, no upsell popups mid-clip.